Important Notice:

Practice-It will be discontinued as of November 1st, 2024. After this date, the website will remain online for a transitional period, but login will be restricted to University of Washington NetID authentication. This marks the next phase towards the platform's full retirement. Thank you for your use and support of the application over the years.

If you are looking for an alternative, a similar tool, CodeStepByStep, was developed independently by the original author of Practice-It, and is available at codestepbystep.com**

logo Practice-It logo

BJP5 Exercise 3G.2: MickeyBox2

Language/Type: Java DrawingPanel graphics parameters
Author: Roy McElmurry (on 2019/09/19)

Modify your MickeyBox program from the previous exercise into a new class MickeyBox2 so that the figure is drawn by a method called drawFigure. The method should accept three parameters: the Graphics g of the DrawingPanel on which to draw, and two ints specifying the (x, y) position of the top-left corner of the figure. Use the following heading for your method

public static void drawFigure(Graphics g, int x, int y)

Set your DrawingPanel's size to 450 x 150 pixels, and use your drawFigure method to place two figures on it. One figure should be at position (50, 25) and the other should be at position (250, 45).

Type your solution here:


This problem asks for a complete program. Write a complete Java program as a class with a main method. (You do not need to write any import statements.)

You must log in before you can solve this problem.


Log In

If you do not understand how to solve a problem or why your solution doesn't work, please contact your TA or instructor.
If something seems wrong with the site (errors, slow performance, incorrect problems/tests, etc.), please

Is there a problem? Contact a site administrator.